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Think Outside the Box Review

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I've always thought it might be cool to have a non-linear adventure game, and while this game isn't exactly Heavy Rain, it does provide an interesting proposition - there are multiple solutions to every puzzle and the goal is to find as many of them as you can

Posted by Zhou Xuanming on May 31, 2010 Comments (5)

RayHound Review

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RayHound is a shooter but not really. Your ship reflects enemy shots back in their own robotic faces in a very interesting and fun take on a simple and probably overdone genre. Elegant, simple graphics and fun gameplay from a well known Japanese developer.

Posted by Derek Kamal on May 28, 2010 Comments (0)

Island Hopping Review

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What if Canabalt was an FPS? Island Hopping is a great title that basically answers that question. Augmented with an exhilarating scoring system and unique visual minimalism, this is one excellent arcade game that just leaves you in search of that high score

Posted by Zhou Xuanming on May 26, 2010 Comments (2)

Ninja Rush Review

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Ninja Rush is, as its name would suggest, fast-paced and action packed. Its a very fun and enjoyable download, well worth playing. After all, there aren't many games that allow you to take on hordes of aliens with shurikens.

Posted by Derek Kamal on May 23, 2010 Comments (2)

Beautiful Escape: Dungeoneer Review

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I've never played a low res game that has gotten me this disturbed before. Dungeoneer is both a clever puzzle game and a psychological thriller paying homage to torture porn like Saw and Hostel that should be on everyone's must-play list for this summer.

Posted by Zhou Xuanming on May 21, 2010 Comments (9)

RMN Game Gale 2010 Ends

RPGMaker.net's Game Gale 2010 just ended on the 17th of May. It garnered a small but fun collection of 11 entries that are not limited to the genre of RPGs. They are all available for free download over at RMN, so head over there now and take a look.

Posted by Zhou Xuanming on May 21, 2010 Comments (2)

Nimbus Sky Princess Review

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A breathtakingly beautiful shooter game that is also a blast to play. However, the gorgeous eye candy did take some liberties with many core shooter traditions that we have grown to love, making the experience of playing this title a bittersweet one.

Posted by Zhou Xuanming on May 20, 2010 Comments (2)

Eternally Us Review

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An emotionally charged piece that deals with loss, death and regret in the form of a short adventure game. Coupled with great voice acting and gorgeous artwork, this game is a must-play for all adventure gamers and those who enjoy a good narrative.

Posted by Zhou Xuanming on May 19, 2010 Comments (4)

Where We Remain Review

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Where We Remain is a queer adventure game that reminds me of the old Atari Adventure - Learning how to play is part of the game's charm. However, the adventure part ends once you learn the rules, and quickly degenerates into a score grubbing arcade title.

Posted by Zhou Xuanming on May 18, 2010 Comments (2)

IdolCraft Review

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IdolCraft baffles me in almost every way. I'm not even sure if I played it right. I doubt I'm it's target audience, but I still find it hard to recommend to other human beings.

Posted by Joe Gribbin on May 18, 2010 Comments (1)

HeroCore Review

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HeroCore reminds you why you bother downloading and playing these bite-sized chunks of joy we call "indie" games. Sometimes the bite is bland and forgettable; other times, the bite is bitter; then there are times when the bite satisfies.

Posted by Derek Kamal on May 18, 2010 Comments (1)

The Amazing Launchman Review

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Launchman is a simple game that twists one traditional aspect of platformers - you can't jump, but you can launch yourself in any direction. This very basic premise creates an entertaining title that just screams for more levels.

Posted by Zhou Xuanming on May 18, 2010 Comments (3)

Crushd Review

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A puzzle game that plays like Tetris, but instead of building a line, you build a path upwards for our little red friend here, while avoiding getting him crushed beneath the falling bricks. A very simple and fun game betrayed by too steep a learning curve.

Posted by Zhou Xuanming on May 17, 2010 Comments (2)

Jed Review

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Jumping robot babies.

If that phrase did not make you giddy, or at least provide a smirk, Jed may not be for you. It is, however, for everybody else.

Posted by Derek Kamal on May 17, 2010 Comments (1)

Mission Extreme Review

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Mission Extreme tends the bounds between platformer and retro shooter quite well. It is a simple game, but sometimes simple is enough.

Posted by Derek Kamal on May 17, 2010 Comments (2)

Sorcerer's Maze Review

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A very simple and addictive puzzle game with an emphasis on exploration and adventure. Beating the level is only a small part of this game - it's finding the secret items and exploring the hidden areas that give this title its charm.

Posted by Zhou Xuanming on May 17, 2010 Comments (0)

Carlsev Saga: Episode I Review

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Carlsev Saga is a good JRPG, but lacks the essential hooks to make it spectacular. It has a great story and deep gameplay that is unfortunately hidden beneath a slow opening and confusing presentation of events, making it just fall short of JRPG greatness.

Posted by Zhou Xuanming on May 17, 2010 Comments (1)

Line Patterns Review

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Line Patterns is an excellent puzzle game that plays a little like turn-based Snake. The simple and addictive gameplay, together with the psychedelic tessellation of the line patterns you create, makes a great game betrayed only by poor user interface design.

Posted by Zhou Xuanming on May 06, 2010 Comments (0)

DarkVerse (Demo) Review

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The only thing keeping this open-ended space shooter from 5 stars is the fact that is an incomplete DEMO. The complete game should be mind blowing.

Posted by Derek Kamal on May 05, 2010 Comments (3)

Wizard's Notebook Review

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Wizard's Notebook is an interesting word game that allows you to create things by typing their names, then use your creations to solve the puzzles presented. However, this mechanic creates a lot of expectations that the game is unable to satisfy.

Posted by Zhou Xuanming on May 03, 2010 Comments (0)

Flowearty Review

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Flowearty follows in the tradition of games like Crayon Physics, but instead of drawing shapes, you copy and paste existing geometry to reach the goal. However, the inadequate instructions betray this clever mechanic and make learning to play difficult.

Posted by Zhou Xuanming on May 03, 2010 Comments (2)

Island Escape Review

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Although I try to stay away from platformers for a while, I couldn't turn down the suggestion of a reader, so today we look at Island Escape, a Ludum Dare 17 entry that offers decent platforming action, but little innovation.

Posted by Zhou Xuanming on May 01, 2010 Comments (2)

Experimental Gameplay Project April

The Experimental Gameplay Project for April has just ended, with 25 entries to show for it. They were developed over the month along the theme of "Repeat". All entries are now prettily exhibited like shop displays over at the website and free for download.

Posted by Zhou Xuanming on May 01, 2010 Comments (0)